top of page

Rules:

Table of Contents

 

1 – Foreword

2 – Discord

3 – Game Rules

            3.1 – Cheating/Exploits/Bugs

            3.2 – Allowed Level(s)

            3.3 – Chatting In Game

            3.4 – Bans and Warnings

                        3.4.1 – Individual Bans and Warnings

                        3.4.2 – Team Bans and Warnings

            3.5 – Smurfing

                        3.5.1 – 1 Player Smurfing

                        3.5.2 – 2+ Player Smurfing

4 – Teams

            4.1 – Back-ups

            4.2 – Date and Times

            4.3 – 4 Player Teams

            4.4 - Forfeit

 

 

 

Foreword

 

All rules need to be followed, only in super rare cases the Administrators of the League may create an exception, all teams will get notified via our Discord channel. All of the following rules need to be followed when you’re using any of our services.

 

We can change the rules whenever we want but all team will get noticed via our Discord channel. You may suggest rule changes to any of our Administrators."

 

 

Discord

 

Our Discord is mainly used to communicate with the participating teams, so all (important) information will be given via it. Please use all of the channels correctly and keep it friendly (no swearing/profanity/harassment/racism etc.)!

 

Might there be any reason your team can’t play (can be personal reasons) please contact one of the Administrators Privately.

 

 

 

Game Rules

 

These’re the generic game rules, these need to be followed when playing any game under The Friendly League organization.

 

3.1 Cheating/Exploits/Bugs

 

Cheating in any way or form is not allowed, this also includes misusing any bugs and/or exploits. We (The Friendly League) have all the rights to remove your team from our league without any notice.

 

A bug/exploit is considered anything that isn’t supposed to be in CS:GO, this also includes the popular jump bug.

 

3.2 Allowed Level(s)

 

If there’re enough teams we do not mind your teams level. All teams that have been signed up will be set in the correct level group. These groups will be listed later.

 

3.3 Chatting In Game

 

We do allow chatting in game, but only if needed. Examples that are allowed are: “GL, HF, GG, Pause, Stop, Start, etc.”, this means that we don’t allow players to speak to the other team casually.

 

 

3.4 Bans and Warnings

 

We also have a Ban and Warning system in place to punish members/teams that are not following our rules correctly. Here is how they work.

 

3.4.1 Individual Bans and Warnings

 

An individual can get up to 3 warnings, when (s)he is has 3+ warnings these’re the consequences.

 

  • 3 Warnings is a ban, you will not be able to play in the current TFL season and your team will have 1-10 matches forfeit (depends on the situation)).

  • 2 Bans (6 total warnings), will give you a lifetime ban from TFL.

 

3.4.2 Team Bans and Warnings

 

  • 3 Warnings is a 2 season long ban from TFL.

  • 2 Bans (6 total warnings), your team will get a lifetime ban from TFL.

 

 

3.5 Smurfing

 

‘Smurfing’ (someone who is playing in a lower level than (s)he normally plays in) is not allowed, might we find someone who is smurfing, these’re the consequences.

 

3.5.1 1 Player Smurfing

 

  • Admitted smurfs will get a Season ban.

  • Not admitted smurfs will get a lifetime ban.

 

3.5.2 2+ Player Smurfing

 

  • The whole team will get a 2 Season ban.

  • Team is able to get back in the league after 2 Seasons in their actual level.

 

 

 

 

 

 

 

Teams

 

We really appreciate all of the teams that want to play in The Friendly League, but there are of course rules regarding players and their teams.

 

4.1 Back-ups

 

It could happen that one of your players can’t play, this is with no means a problem. Just use one of your back-up players! Don’t forget that the back-up player will need to be as close to the group level you’re playing in! Do note that a team can only have 1 back-up player playing per match.

 

4.2 Date and Time

 

The date and time of your match will be set by the team captains, and only the team captains. The chosen date will be given to any Administrators, and (s)he will give the date to all needed Staff of The Friendly League for clear communication.

 

4.3 4 Player Teams

 

Teams are allowed to play with 4 players if they can’t get/don’t have a back-up player. Do note that you can’t play with less than 4 players, you will be automatically forfeited and the opposing team would win.

 

 

 

 

4.4 Forfeit

 

Teams are allowed to forfeit their match under any circumstance, the team that forfeited will automatically lose and the opposing team would win. When not following one of the (above) mentioned rules, the Administrators of The Friendly League can automatically forfeit your team without any problems.

 

Both teams have a 10 minute extension on the original joining time, might this be longer the team that wasn’t ready will be automatically forfeited and the win will go to the opposite team.

bottom of page